After the successful performance in stores, we asked our client if he wants to increase the representation of the game by reaching another giant platform Steam, where there are more than 90 millions of active users monthly, and, also, to try the new experience of game interaction. We advised him to surprise his users with an extremely popular in IT world VR technology. The idea was to make an experimental transformation of a game into a VR game. And our team started looking for ways to achieve more interesting and interactive gaming user experience, this time in VR.
Challenges we faced with
consider the human perception of the environment;
understand how to change game inputs;
make the art and animation perceived in VR;
transfer mobile architecture to one-size-fits-all one, so it will work on all platforms;
take into account space while building the game field;
change the location of the game elements by placing them around the player;
remake scenes for easier use in VR;
add new effects at the beginning and the end of a level to make it look interesting and integrated into VR;
add the taptower effect;
add Egypt setting.
Crysberry provides R&D of VR/AR products for Education and Entertainment industries. From our experience, the first stages of product realization are as important as the idea itself. R&D empowers our client with such essential things for the early stages of the product life cycle, as a prototype and MVP followed by a full-fledged solution. Furthermore, Recruitment Services provided by our company enable us to effectively set up development teams and deliver Staff Augmentation. Our clients get access to seasoned IT experts who carry out product development orchestrated by a client.
Our mission is to translate creative business ideas into the products that help people, society, and our planet.
The core principles in the partnership we stick to:
risk examination before development;
fast on-boarding;
cost efficiency;
transparent communication;
rapid reaction and issues solving.
Crysberry’s headquarter is located in Canada, and the R&D center is based in Ukraine.